IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and
Illuminations
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and
Illuminations
Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material properties, and environmental lighting from dense multi-view inputs, while still struggling with inherent ambiguities between lighting and material. On the other …