3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in generative AI, including text-to-3D and image-to-3D methods, have dramatically reduced the complexity and cost of this process. However, current techniques for editing complex 3D scenes continue …