ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting
with Multi-View Geometric Consistency
ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting
with Multi-View Geometric Consistency
While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present ULSR-GS, a framework dedicated to high-fidelity surface extraction in ultra-large-scale scenes, addressing the limitations of existing GS-based mesh …