GS‐Octree: Octree‐based 3D Gaussian Splatting for Robust Object‐level 3D Reconstruction Under Strong Lighting
GS‐Octree: Octree‐based 3D Gaussian Splatting for Robust Object‐level 3D Reconstruction Under Strong Lighting
Abstract The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi‐view images, enabling real‐time rendering. While point‐based rasterization effectively reduces computational demands for rendering, it often struggles to accurately reconstruct the geometry of the target object, especially under strong lighting conditions. Strong lighting can cause …