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RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting

RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient on-the-fly Gaussian optimization scheme. We force each Gaussian to be either opaque or nearly transparent, with the opaque …