EfficientGS: Streamlining Gaussian Splatting for Large-Scale
High-Resolution Scene Representation
EfficientGS: Streamlining Gaussian Splatting for Large-Scale
High-Resolution Scene Representation
In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive computational requirements for managing a large number of Gaussians. Addressing this, we introduce 'EfficientGS', an advanced approach that …