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Highly-parallelized simulation of a pixelated LArTPC on a GPU

Highly-parallelized simulation of a pixelated LArTPC on a GPU

Abstract The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that …