A 3D Mesh-Based Lifting-and-Projection Network for Human Pose Transfer
A 3D Mesh-Based Lifting-and-Projection Network for Human Pose Transfer
Human pose transfer has typically been modeled as a 2D image-to-image translation problem. This formulation ignores the human body shape prior in 3D space and inevitably causes implausible artifacts, especially when facing occlusion. To address this issue, we propose a <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">lifting-and-projection</i> framework to perform pose transfer in the …