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Defector-accelerated cooperativeness and punishment in public goods games with mutations

Defector-accelerated cooperativeness and punishment in public goods games with mutations

We study the evolution of cooperation in spatial public goods games with four competing strategies: cooperators, defectors, punishing cooperators, and punishing defectors. To explore the robustness of the cooperation-promoting effect of costly punishment, besides the usual strategy adoption dynamics we also apply strategy mutations. As expected, frequent mutations create kind …