Social Sciences Sociology and Political Science

Impact of Technology on Adolescents

Description

This cluster of papers explores the impact of social media, particularly Facebook and online communication, on well-being, addictive behavior, and psychological effects, especially among adolescents. It delves into the concept of digital natives, examines the addictive nature of social media use, and investigates the relationship between social media use and various psychological outcomes.

Keywords

Social Media; Addiction; Well-being; Digital Natives; Online Communication; Facebook Use; Psychological Effects; Adolescent Behavior; Internet Addiction; Self-presentation

(1956). Mass Communication and Para-Social Interaction. Psychiatry: Vol. 19, No. 3, pp. 215-229. (1956). Mass Communication and Para-Social Interaction. Psychiatry: Vol. 19, No. 3, pp. 215-229.
The Bergen Facebook Addiction Scale (BFAS), initially a pool of 18 items, three reflecting each of the six core elements of addiction (salience, mood modification, tolerance, withdrawal, conflict, and relapse), … The Bergen Facebook Addiction Scale (BFAS), initially a pool of 18 items, three reflecting each of the six core elements of addiction (salience, mood modification, tolerance, withdrawal, conflict, and relapse), was constructed and administered to 423 students together with several other standardized self-report scales (Addictive Tendencies Scale, Online Sociability Scale, Facebook Attitude Scale, NEO–FFI, BIS/BAS scales, and Sleep questions). That item within each of the six addiction elements with the highest corrected item-total correlation was retained in the final scale. The factor structure of the scale was good (RMSEA = .046, CFI = .99) and coefficient alpha was .83. The 3-week test-retest reliability coefficient was .82. The scores converged with scores for other scales of Facebook activity. Also, they were positively related to Neuroticism and Extraversion, and negatively related to Conscientiousness. High scores on the new scale were associated with delayed bedtimes and rising times.
Social network sites (SNSs) are increasingly attracting the attention of academic and industry researchers intrigued by their affordances and reach. This special theme section of the Journal of Computer-Mediated Communication … Social network sites (SNSs) are increasingly attracting the attention of academic and industry researchers intrigued by their affordances and reach. This special theme section of the Journal of Computer-Mediated Communication brings together scholarship on these emergent phenomena. In this introductory article, we describe features of SNSs and propose a comprehensive definition. We then present one perspective on the history of such sites, discussing key changes and developments. After briefly summarizing existing scholarship concerning SNSs, we discuss the articles in this special section and conclude with considerations for future research.
Click to increase image sizeClick to decrease image size Additional informationNotes on contributorsJessica VitakJessica Vitak (Ph.D., Michigan State University) is an assistant professor in the College of Information Studies at … Click to increase image sizeClick to decrease image size Additional informationNotes on contributorsJessica VitakJessica Vitak (Ph.D., Michigan State University) is an assistant professor in the College of Information Studies at the University of Maryland. Her research interests include online privacy attitudes and behaviors, context collapse, and social media's role in affecting relational quality.
Social Networking Sites (SNSs) are virtual communities where users can create individual public profiles, interact with real-life friends, and meet other people based on shared interests. They are seen as … Social Networking Sites (SNSs) are virtual communities where users can create individual public profiles, interact with real-life friends, and meet other people based on shared interests. They are seen as a ‘global consumer phenomenon’ with an exponential rise in usage within the last few years. Anecdotal case study evidence suggests that ‘addiction’ to social networks on the Internet may be a potential mental health problem for some users. However, the contemporary scientific literature addressing the addictive qualities of social networks on the Internet is scarce. Therefore, this literature review is intended to provide empirical and conceptual insight into the emerging phenomenon of addiction to SNSs by: (1) outlining SNS usage patterns, (2) examining motivations for SNS usage, (3) examining personalities of SNS users, (4) examining negative consequences of SNS usage, (5) exploring potential SNS addiction, and (6) exploring SNS addiction specificity and comorbidity. The findings indicate that SNSs are predominantly used for social purposes, mostly related to the maintenance of established offline networks. Moreover, extraverts appear to use social networking sites for social enhancement, whereas introverts use it for social compensation, each of which appears to be related to greater usage, as does low conscientiousness and high narcissism. Negative correlates of SNS usage include the decrease in real life social community participation and academic achievement, as well as relationship problems, each of which may be indicative of potential addiction.
The rapid growth of the Internet provides a wealth of new research opportunities for psychologists. Internet data collection methods, with a focus on self-report questionnaires from self-selected samples, are evaluated … The rapid growth of the Internet provides a wealth of new research opportunities for psychologists. Internet data collection methods, with a focus on self-report questionnaires from self-selected samples, are evaluated and compared with traditional paper-and-pencil methods. Six preconceptions about Internet samples and data quality are evaluated by comparing a new large Internet sample (N = 361,703) with a set of 510 published traditional samples. Internet samples are shown to be relatively diverse with respect to gender, socioeconomic status, geographic region, and age. Moreover, Internet findings generalize across presentation formats, are not adversely affected by nonserious or repeat responders, and are consistent with findings from traditional methods. It is concluded that Internet methods can contribute to many areas of psychology.
Over 500 million people interact daily with Facebook. Yet, whether Facebook use influences subjective well-being over time is unknown. We addressed this issue using experience-sampling, the most reliable method for … Over 500 million people interact daily with Facebook. Yet, whether Facebook use influences subjective well-being over time is unknown. We addressed this issue using experience-sampling, the most reliable method for measuring in-vivo behavior and psychological experience. We text-messaged people five times per day for two-weeks to examine how Facebook use influences the two components of subjective well-being: how people feel moment-to-moment and how satisfied they are with their lives. Our results indicate that Facebook use predicts negative shifts on both of these variables over time. The more people used Facebook at one time point, the worse they felt the next time we text-messaged them; the more they used Facebook over two-weeks, the more their life satisfaction levels declined over time. Interacting with other people "directly" did not predict these negative outcomes. They were also not moderated by the size of people's Facebook networks, their perceived supportiveness, motivation for using Facebook, gender, loneliness, self-esteem, or depression. On the surface, Facebook provides an invaluable resource for fulfilling the basic human need for social connection. Rather than enhancing well-being, however, these findings suggest that Facebook may undermine it.
Mobile phone use is banned or illegal under certain circumstances and in some jurisdictions. Nevertheless, some people still use their mobile phones despite recognized safety concerns, legislation, and informal bans. … Mobile phone use is banned or illegal under certain circumstances and in some jurisdictions. Nevertheless, some people still use their mobile phones despite recognized safety concerns, legislation, and informal bans. Drawing potential predictors from the addiction literature, this study sought to predict usage and, specifically, problematic mobile phone use from extraversion, self-esteem, neuroticism, gender, and age. To measure problem use, the Mobile Phone Problem Use Scale was devised and validated as a reliable self-report instrument, against the Addiction Potential Scale and overall mobile phone usage levels. Problem use was a function of age, extraversion, and low self-esteem, but not neuroticism. As extraverts are more likely to take risks, and young drivers feature prominently in automobile accidents, this study supports community concerns about mobile phone use, and identifies groups that should be targeted in any intervention campaigns.
Abstract Abstract Based on the GlobalEd inter‐university computer conference, this study examined how effective “social presence” is as a predictor of overall learner satisfaction in a text‐based medium. The stepwise … Abstract Abstract Based on the GlobalEd inter‐university computer conference, this study examined how effective “social presence” is as a predictor of overall learner satisfaction in a text‐based medium. The stepwise regression analysis converged on a three‐predictor model revealing that social presence (the degree to which a person is perceived as “real” in mediated communication), student perception of having equal opportunity to participate, and technical skills accounted for about 68% of the explained variance. Social presence alone contributed about 60% of this variance, suggesting that it may be a very strong predictor of satisfaction. Reliability data on the social presence scale is provided. The results also indicated that participants who felt a higher sense of social presence enhanced their socio‐emotional experience by using emoticons to express missing nonverbal cues in written form. These findings have implications for designing academic computer conferences where equal attention must be paid to designing techniques that enhance social presence.
We hypothesized that people who can better disclose their “true” or inner self to others on the Internet than in face‐to‐face settings will be more likely to form close relationships … We hypothesized that people who can better disclose their “true” or inner self to others on the Internet than in face‐to‐face settings will be more likely to form close relationships on‐line and will tend to bring those virtual relationships into their “real” lives. Study 1, a survey of randomly selected Internet newsgroup posters, showed that those who better express their true self over the Internet were more likely than others to have formed close on‐line relationships and moved these friendships to a face‐to‐face basis. Study 2 revealed that the majority of these close Internet relationships were still intact 2 years later. Finally, a laboratory experiment found that undergraduates liked each other more following an Internet compared to a face‐to‐face initial meeting.
Abstract Three studies examined the notion that computer‐mediated communication (CMC) can be characterised by high levels of self‐disclosure. In Study One, significantly higher levels of spontaneous self‐disclosure were found in … Abstract Three studies examined the notion that computer‐mediated communication (CMC) can be characterised by high levels of self‐disclosure. In Study One, significantly higher levels of spontaneous self‐disclosure were found in computer‐mediated compared to face‐to‐face discussions. Study Two examined the role of visual anonymity in encouraging self‐disclosure during CMC. Visually anonymous participants disclosed significantly more information about themselves than non‐visually anonymous participants. In Study Three, private and public self‐awareness were independently manipulated, using video‐conferencing cameras and accountability cues, to create a 2 × 2 design public self‐awareness (high and low)×private self‐awareness (high and low). It was found that heightened private self‐awareness, when combined with reduced public self‐awareness, was associated with significantly higher levels of spontaneous self‐disclosure during computer‐mediated communication. Copyright © 2001 John Wiley & Sons, Ltd.
Objective This study was designed to investigate the revised and short version of the smartphone addiction scale and the proof of its validity in adolescents. In addition, it suggested cutting … Objective This study was designed to investigate the revised and short version of the smartphone addiction scale and the proof of its validity in adolescents. In addition, it suggested cutting off the values by gender in order to determine smartphone addiction and elaborate the characteristics of smartphone usage in adolescents. Method A set of questionnaires were provided to a total of 540 selected participants from April to May of 2013. The participants consisted of 343 boys and 197 girls, and their average age was 14.5 years old. The content validity was performed on a selection of shortened items, while an internal-consistency test was conducted for the verification of its reliability. The concurrent validity was confirmed using SAS, SAPS and KS-scale. Receiver operating characteristics analysis was conducted to suggest cut-off. Results The 10 final questions were selected using content validity. The internal consistency and concurrent validity of SAS were verified with a Cronbach's alpha of 0.911. The SAS-SV was significantly correlated with the SAS, SAPS and KS-scale. The SAS-SV scores of gender (p<.001) and self-evaluation of smartphone addiction (p<.001) showed significant difference. The ROC analysis results showed an area under a curve (AUC) value of 0.963(0.888–1.000), a cut-off value of 31, sensitivity value of 0.867 and specificity value of 0.893 in boys while an AUC value of 0.947(0.887–1.000), a cut-off value of 33, sensitivity value of 0.875, and a specificity value of 0.886 in girls. Conclusions The SAS-SV showed good reliability and validity for the assessment of smartphone addiction. The smartphone addiction scale short version, which was developed and validated in this study, could be used efficiently for the evaluation of smartphone addiction in community and research areas.
An empirical model of player motivations in online games provides the foundation to understand and assess how players differ from one another and how motivations of play relate to age, … An empirical model of player motivations in online games provides the foundation to understand and assess how players differ from one another and how motivations of play relate to age, gender, usage patterns, and in-game behaviors. In the current study, a factor analytic approach was used to create an empirical model of player motivations. The analysis revealed 10 motivation subcomponents that grouped into three overarching components (achievement, social, and immersion). Relationships between motivations and demographic variables (age, gender, and usage patterns) are also presented.
Anecdotal reports indicated that some on-line users were becoming addicted to the Internet in much the same way that others became addicted to drugs or alcohol, which resulted in academic, … Anecdotal reports indicated that some on-line users were becoming addicted to the Internet in much the same way that others became addicted to drugs or alcohol, which resulted in academic, social, and occupational impairment. However, research among sociologists, psychologists, or psychiatrists has not formally identified addictive use of the Internet as a problematic behavior. This study investigated the existence of Internet addiction and the extent of problems caused by such potential misuse. Of all the diagnoses referenced in the Diagnostic and Statistical Manual of Mental Disorders—Fourth Edition (DSM-IV; American Psychiatric Association, 1995), Pathological Gambling was viewed as most akin to the pathological nature of Internet use. By using Pathological Gambling as a model, addictive Internet use can be defined as an impulse-control disorder that does not involve an intoxicant. Therefore, this study developed a brief eight-item questionnaire referred to as a Diagnostic Questionnaire (DQ), which modified criteria for pathological gambling to provide a screening instrument for classification of participants. On the basis of this criteria, case studies of 396 dependent Internet users (Dependents) and 100 nondependent Internet users (Nondependents) were classified. Qualitative analyses suggest significant behavioral and functional usage differences between the two groups such as the types of applications utilized, the degree of difficulty controlling weekly usage, and the severity of problems noted. Clinical and social implications of pathological Internet use and future directions for research are discussed.
Kraut et al. (1998) reported negative effects of using the Internet on social involvement and psychological well‐being among new Internet users in 1995–96. We called the effects a “paradox” because … Kraut et al. (1998) reported negative effects of using the Internet on social involvement and psychological well‐being among new Internet users in 1995–96. We called the effects a “paradox” because participants used the Internet heavily for communication, which generally has positive effects. A 3‐year follow‐up of 208 of these respondents found that negative effects dissipated. We also report findings from a longitudinal survey in 1998–99 of 406 new computer and television purchasers. This sample generally experienced positive effects of using the Internet on communication, social involvement, and well‐being. However, consistent with a “rich get richer” model, using the Internet predicted better outcomes for extraverts and those with more social support but worse outcomes for introverts and those with less support.
Objective The aim of this study was to develop a self-diagnostic scale that could distinguish smartphone addicts based on the Korean self-diagnostic program for Internet addiction (K-scale) and the smartphone's … Objective The aim of this study was to develop a self-diagnostic scale that could distinguish smartphone addicts based on the Korean self-diagnostic program for Internet addiction (K-scale) and the smartphone's own features. In addition, the reliability and validity of the smartphone addiction scale (SAS) was demonstrated. Methods A total of 197 participants were selected from Nov. 2011 to Jan. 2012 to accomplish a set of questionnaires, including SAS, K-scale, modified Kimberly Young Internet addiction test (Y-scale), visual analogue scale (VAS), and substance dependence and abuse diagnosis of DSM-IV. There were 64 males and 133 females, with ages ranging from 18 to 53 years (M = 26.06; SD = 5.96). Factor analysis, internal-consistency test, t-test, ANOVA, and correlation analysis were conducted to verify the reliability and validity of SAS. Results Based on the factor analysis results, the subscale "disturbance of reality testing" was removed, and six factors were left. The internal consistency and concurrent validity of SAS were verified (Cronbach's alpha = 0.967). SAS and its subscales were significantly correlated with K-scale and Y-scale. The VAS of each factor also showed a significant correlation with each subscale. In addition, differences were found in the job (p<0.05), education (p<0.05), and self-reported smartphone addiction scores (p<0.001) in SAS. Conclusions This study developed the first scale of the smartphone addiction aspect of the diagnostic manual. This scale was proven to be relatively reliable and valid.
We examined audience uses o f the Internet from a uses-and-gratifications perspective. We expected contextual age, unwillingness to communicate, social presence, and Internet motives to predict outcomes of Internet exposure, … We examined audience uses o f the Internet from a uses-and-gratifications perspective. We expected contextual age, unwillingness to communicate, social presence, and Internet motives to predict outcomes of Internet exposure, affinity and satisfaction. The analyses identified five motives for using the Internet and multivariate links among the antecedents and motives. The results suggested distinctions between instrumental and ritualized Internet use, as well as Internet use serving as a functional alternative to face-to-face interaction.
This study examines the relationship between use of Facebook, a popular online social network site, and the formation and maintenance of social capital. In addition to assessing bonding and bridging … This study examines the relationship between use of Facebook, a popular online social network site, and the formation and maintenance of social capital. In addition to assessing bonding and bridging social capital, we explore a dimension of social capital that assesses one's ability to stay connected with members of a previously inhabited community, which we call maintained social capital. Regression analyses conducted on results from a survey of undergraduate students (N = 286) suggest a strong association between use of Facebook and the three types of social capital, with the strongest relationship being to bridging social capital. In addition, Facebook usage was found to interact with measures of psychological well-being, suggesting that it might provide greater benefits for users experiencing low self-esteem and low life satisfaction.
The explosion in social networking sites such as MySpace, Facebook, Bebo and Friendster is widely regarded as an exciting opportunity, especially for youth.Yet the public response tends to be one … The explosion in social networking sites such as MySpace, Facebook, Bebo and Friendster is widely regarded as an exciting opportunity, especially for youth.Yet the public response tends to be one of puzzled dismay regarding a generation that, supposedly, has many friends but little sense of privacy and a narcissistic fascination with self-display. This article explores teenagers' practices of social networking in order to uncover the subtle connections between online opportunity and risk. While younger teenagers relish the opportunities to recreate continuously a highly-decorated, stylistically-elaborate identity, older teenagers favour a plain aesthetic that foregrounds their links to others, thus expressing a notion of identity lived through authentic relationships. The article further contrasts teenagers' graded conception of `friends' with the binary classification of social networking sites, this being one of several means by which online privacy is shaped and undermined by the affordances of these sites.
In the last decade, Internet usage has grown tremendously on a global scale. The increasing popularity and frequency of Internet use has led to an increasing number of reports highlighting … In the last decade, Internet usage has grown tremendously on a global scale. The increasing popularity and frequency of Internet use has led to an increasing number of reports highlighting the potential negative consequences of overuse. Over the last decade, research into Internet addiction has proliferated. This paper reviews the existing 68 epidemiological studies of Internet addiction that (i) contain quantitative empirical data, (ii) have been published after 2000, (iii) include an analysis relating to Internet addiction, (iv) include a minimum of 1000 participants, and (v) provide a full-text article published in English using the database Web of Science. Assessment tools and conceptualisations, prevalence, and associated factors in adolescents and adults are scrutinised. The results reveal the following. First, no gold standard of Internet addiction classification exists as 21 different assessment instruments have been identified. They adopt official criteria for substance use disorders or pathological gambling, no or few criteria relevant for an addiction diagnosis, time spent online, or resulting problems. Second, reported prevalence rates differ as a consequence of different assessment tools and cut-offs, ranging from 0.8% in Italy to 26.7% in Hong Kong. Third, Internet addiction is associated with a number of sociodemographic, Internet use, and psychosocial factors, as well as comorbid symptoms and disorder in adolescents and adults. The results indicate that a number of core symptoms (i.e., compulsive use, negative outcomes and salience) appear relevant for diagnosis, which assimilates Internet addiction and other addictive disorders and also differentiates them, implying a conceptualisation as syndrome with similar etiology and components, but different expressions of addictions. Limitations include the exclusion of studies with smaller sample sizes and studies focusing on specific online behaviours. Conclusively, there is a need for nosological precision so that ultimately those in need can be helped by translating the scientific evidence established in the context of Internet addiction into actual clinical practice.
Are there systematic differences between people who use social network sites and those who stay away, despite a familiarity with them? Based on data from a survey administered to a … Are there systematic differences between people who use social network sites and those who stay away, despite a familiarity with them? Based on data from a survey administered to a diverse group of young adults, this article looks at the predictors of SNS usage, with particular focus on Facebook, MySpace, Xanga, and Friendster. Findings suggest that use of such sites is not randomly distributed across a group of highly wired users. A person’s gender, race and ethnicity, and parental educational background are all associated with use, but in most cases only when the aggregate concept of social network sites is disaggregated by service. Additionally, people with more experience and autonomy of use are more likely to be users of such sites. Unequal participation based on user background suggests that differential adoption of such services may be contributing to digital inequality.
The increased use of the Internet as a new tool in communication has changed the way people interact. This fact is even more evident in the recent development and use … The increased use of the Internet as a new tool in communication has changed the way people interact. This fact is even more evident in the recent development and use of friend-networking sites. However, no research has evaluated these sites and their impact on college students. Therefore, the present study was conducted to evaluate: (a) why people use these friend-networking sites, (b) what the characteristics are of the typical college user, and (c) what uses and gratifications are met by using these sites. Results indicated that the vast majority of college students are using these friend-networking sites for a significant portion of their day for reasons such as making new friends and locating old friends. Additionally, both men and women of traditional college age are equally engaging in this form of online communication with this result holding true for nearly all ethnic groups. Finally, results showed that many uses and gratifications are met by users (e.g., "keeping in touch with friends"). Results are discussed in light of the impact that friend-networking sites have on communication and social needs of college students.
At a time of increased social usage of net and collaborative applications, a robust and detailed theory of social presence could contribute to our understanding of social behavior in mediated … At a time of increased social usage of net and collaborative applications, a robust and detailed theory of social presence could contribute to our understanding of social behavior in mediated environments, allow researchers to predict and measure differences among media interfaces, and guide the design of new social environments and interfaces. A broader theory of social presence can guide more valid and reliable measures. The article reviews, classifies, and critiques existing theories and measures of social presence. A set of criteria and scope conditions is proposed to help remedy limitations in past theories and measures and to provide a contribution to a more robust theory and measure of social presence.
Internet addiction is a rapidly growing field of research, receiving attention from researchers, journalists and policy makers. Despite much empirical data being collected and analyzed clear results and conclusions are … Internet addiction is a rapidly growing field of research, receiving attention from researchers, journalists and policy makers. Despite much empirical data being collected and analyzed clear results and conclusions are surprisingly absent. This paper argues that conceptual issues and methodological shortcomings surrounding internet addiction research have made theoretical development difficult. An alternative model termed compensatory internet use is presented in an attempt to properly theorize the frequent assumption that people go online to escape real life issues or alleviate dysphoric moods and that this sometimes leads to negative outcomes. An empirical approach to studying compensatory internet use is suggested by combining the psychological literature on internet addiction with research on motivations for internet use. The theoretical argument is that by understanding how motivations mediate the relationship between psychosocial well-being and internet addiction, we can draw conclusions about how online activities may compensate for psychosocial problems. This could help explain why some people keep spending so much time online despite experiencing negative outcomes. There is also a methodological argument suggesting that in order to accomplish this, research needs to move away from a focus on direct effects models and consider mediation and interaction effects between psychosocial well-being and motivations in the context of internet addiction. This is key to further exploring the notion of internet use as a coping strategy; a proposition often mentioned but rarely investigated.
Part 2 of Prensky’s paper exploring the differences between “digital natives” and “digital immigrants”. In this second part the author presents evidence to support these differences from neurology, social psychology … Part 2 of Prensky’s paper exploring the differences between “digital natives” and “digital immigrants”. In this second part the author presents evidence to support these differences from neurology, social psychology and from studies done on children using games for learning.
The aim of this study was to investigate the consequences of friend networking sites (e.g., Friendster, MySpace) for adolescents' self-esteem and well-being. We conducted a survey among 881 adolescents (10-19-year-olds) … The aim of this study was to investigate the consequences of friend networking sites (e.g., Friendster, MySpace) for adolescents' self-esteem and well-being. We conducted a survey among 881 adolescents (10-19-year-olds) who had an online profile on a Dutch friend networking site. Using structural equation modeling, we found that the frequency with which adolescents used the site had an indirect effect on their social self-esteem and well-being. The use of the friend networking site stimulated the number of relationships formed on the site, the frequency with which adolescents received feedback on their profiles, and the tone (i.e., positive vs. negative) of this feedback. Positive feedback on the profiles enhanced adolescents' social self-esteem and well-being, whereas negative feedback decreased their self-esteem and well-being.
The Internet could change the lives of average citizens as much as did the telephone in the early part of the 20th century and television in the 1950s and 1960s. … The Internet could change the lives of average citizens as much as did the telephone in the early part of the 20th century and television in the 1950s and 1960s. Researchers and social critics are debating whether the Internet is improving or harming participation in community life and social relationships. This research examined the social and psychological impact of the Internet on 169 people in 73 households during their first 1 to 2 years on-line. We used longitudinal data to examine the effects of the Internet on social involvement and psychological well-being. In this sample, the Internet was used extensively for communication. Nonetheless, greater use of the Internet was associated with declines in participants' communication with family members in the household, declines in the size of their social circle, and increases in their depression and loneliness. These findings have implications for research, for public policy and for the design of technology.
Abstract The idea that a new generation of students is entering the education system has excited recent attention among educators and education commentators. Termed ‘digital natives’ or the ‘Net generation’, … Abstract The idea that a new generation of students is entering the education system has excited recent attention among educators and education commentators. Termed ‘digital natives’ or the ‘Net generation’, these young people are said to have been immersed in technology all their lives, imbuing them with sophisticated technical skills and learning preferences for which traditional education is unprepared. Grand claims are being made about the nature of this generational change and about the urgent necessity for educational reform in response. A sense of impending crisis pervades this debate. However, the actual situation is far from clear. In this paper, the authors draw on the fields of education and sociology to analyse the digital natives debate. The paper presents and questions the main claims made about digital natives and analyses the nature of the debate itself. We argue that rather than being empirically and theoretically informed, the debate can be likened to an academic form of a ‘moral panic’. We propose that a more measured and disinterested approach is now required to investigate ‘digital natives’ and their implications for education.
<h3>Abstract</h3> <b>Objective</b> To compile and evaluate the evidence on the effects on health and social outcomes of computer based peer to peer communities and electronic self support groups, used by … <h3>Abstract</h3> <b>Objective</b> To compile and evaluate the evidence on the effects on health and social outcomes of computer based peer to peer communities and electronic self support groups, used by people to discuss health related issues remotely. <b>Design and data sources</b> Analysis of studies identified from Medline, Embase, CINAHL, PsycINFO, Evidence Based Medicine Reviews, Electronics and Communications Abstracts, Computer and Information Systems Abstracts, ERIC, LISA, ProQuest Digital Dissertations, Web of Science. <b>Selection of studies</b> We searched for before and after studies, interrupted time series, cohort studies, or studies with control groups; evaluating health or social outcomes of virtual peer to peer communities, either as stand alone interventions or in the context of more complex systems with peer to peer components. <b>Main outcome measures</b> Peer to peer interventions and co-interventions studied, general characteristics of studies, outcome measures used, and study results. <b>Results</b> 45 publications describing 38 distinct studies met our inclusion criteria: 20 randomised trials, three meta-analyses of n of 1 trials, three non-randomised controlled trials, one cohort study, and 11 before and after studies. Only six of these evaluated "pure" peer to peer communities, and one had a factorial design with a "peer to peer only" arm, whereas 31 studies evaluated complex interventions, which often included psychoeducational programmes or one to one communication with healthcare professionals, making it impossible to attribute intervention effects to the peer to peer community component. The outcomes measured most often were depression and social support measures; most studies did not show an effect. We found no evidence to support concerns over virtual communities harming people. <b>Conclusions</b> No robust evidence exists of consumer led peer to peer communities, partly because most peer to peer communities have been evaluated only in conjunction with more complex interventions or involvement with health professionals. Given the abundance of unmoderated peer to peer groups on the internet, research is required to evaluate under which conditions and for whom electronic support groups are effective and how effectiveness in delivering social support electronically can be maximised.
Over the last decade, research into 'addictive technological behaviors' has substantially increased.Research has also demonstrated strong associations between addictive use of technology and comorbid psychiatric disorders.In the present study, 23,533 … Over the last decade, research into 'addictive technological behaviors' has substantially increased.Research has also demonstrated strong associations between addictive use of technology and comorbid psychiatric disorders.In the present study, 23,533 adults (mean age 35.8 years, ranging from 16 to 88 years) participated in an online cross-sectional survey examining whether demographic variables, symptoms of Attention Deficit/Hyperactivity Disorder (ADHD), Obsessive-Compulsive Disorder (OCD), anxiety, and depression could explain variance in addictive use (i.e., compulsive and excessive use associated with negative outcomes) of two types of modern online technologies: social media and video games.Correlations between symptoms of addictive technology use and mental disorder symptoms were all positive and significant, including the weak interrelationship between the two addictive technological behaviors.Age appeared to be inversely related to the addictive use of these technologies.Being male was significantly associated with addictive use of video games, whereas being female was significantly associated with addictive use of social media.Being single was positively related to both addictive social networking and video gaming.Hierarchical regression analyses showed that demographic factors explained between 11% and 12% of the variance in addictive technology use.The mental health variables explained between 7% and 15% of the variance.The study significantly adds to our understanding of mental health symptoms and their role in addictive use of modern technology, and suggests that the concept of Internet use disorder (i.e., 'Internet addiction') as a unified construct is not warranted.
Within the last two decades, many studies have addressed the clinical phenomenon of Internet-use disorders, with a particular focus on Internet-gaming disorder. Based on previous theoretical considerations and empirical findings, … Within the last two decades, many studies have addressed the clinical phenomenon of Internet-use disorders, with a particular focus on Internet-gaming disorder. Based on previous theoretical considerations and empirical findings, we suggest an Interaction of Person-Affect-Cognition-Execution (I-PACE) model of specific Internet-use disorders. The I-PACE model is a theoretical framework for the processes underlying the development and maintenance of an addictive use of certain Internet applications or sites promoting gaming, gambling, pornography viewing, shopping, or communication. The model is composed as a process model. Specific Internet-use disorders are considered to be the consequence of interactions between predisposing factors, such as neurobiological and psychological constitutions, moderators, such as coping styles and Internet-related cognitive biases, and mediators, such as affective and cognitive responses to situational triggers in combination with reduced executive functioning. Conditioning processes may strengthen these associations within an addiction process. Although the hypotheses regarding the mechanisms underlying the development and maintenance of specific Internet-use disorders, summarized in the I-PACE model, must be further tested empirically, implications for treatment interventions are suggested.
In two nationally representative surveys of U.S. adolescents in grades 8 through 12 ( N = 506,820) and national statistics on suicide deaths for those ages 13 to 18, adolescents’ … In two nationally representative surveys of U.S. adolescents in grades 8 through 12 ( N = 506,820) and national statistics on suicide deaths for those ages 13 to 18, adolescents’ depressive symptoms, suicide-related outcomes, and suicide rates increased between 2010 and 2015, especially among females. Adolescents who spent more time on new media (including social media and electronic devices such as smartphones) were more likely to report mental health issues, and adolescents who spent more time on nonscreen activities (in-person social interaction, sports/exercise, homework, print media, and attending religious services) were less likely. Since 2010, iGen adolescents have spent more time on new media screen activities and less time on nonscreen activities, which may account for the increases in depression and suicide. In contrast, cyclical economic factors such as unemployment and the Dow Jones Index were not linked to depressive symptoms or suicide rates when matched by year.
While becoming inextricable to our daily lives, online social media are blamed for increasing mental health problems in younger people. This systematic review synthesized evidence on the influence of social … While becoming inextricable to our daily lives, online social media are blamed for increasing mental health problems in younger people. This systematic review synthesized evidence on the influence of social media use on depression, anxiety and psychological distress in adolescents. A search of PsycINFO, Medline, Embase, CINAHL and SSCI databases reaped 13 eligible studies, of which 12 were cross-sectional. Findings were classified into four domains of social media: time spent, activity, investment and addiction. All domains correlated with depression, anxiety and psychological distress. However, there are considerable caveats due to methodological limitations of cross-sectional design, sampling and measures. Mechanisms of the putative effects of social media on mental health should be explored further through qualitative enquiry and longitudinal cohort studies.
Background of the study: The response of members of the motorcycle community in Semarang to social media is in the spotlight because it triggers brawls. A person's ability to respond … Background of the study: The response of members of the motorcycle community in Semarang to social media is in the spotlight because it triggers brawls. A person's ability to respond to digital information is interesting to study from two sides: the information science side, which focuses on digital literacy, and the psychology side, which uses the Freudian psychoanalytic approach. Purpose: A more profound investigation is required to ascertain the Freudian psychoanalytic perspective on digital literacy of the motorcycle community in Semarang. Method: Qualitative research with a phenomenological approach was selected to investigate the experiences of motorcycle community members in Semarang regarding digital literacy. Data were gathered through interviews, observations, and document analysis. This research involved six informants who are members of the motorcycle community in Semarang. Findings: The relationship between psychoanalysis and digital literacy can be utilized to gain insight into the Freudian psychoanalytic perspective on digital literacy within the motorcycle community in Semarang. One of the critical areas of study in Freudian psychoanalysis is the development of an individual's cognitive processes. As observed through psychoanalytic lenses, the digital literacy abilities of motorcycle community members in Semarang can be understood based on three fundamental elements: the id, ego, and superego. Conclusion: A complex array of internal and external factors shapes the digital literacy behavior of the motorcycle community in Semarang. The internal elements are primarily influenced by Freudian psychoanalysis, which posits the existence of three fundamental psychological drives: the id, ego, and superego. In contrast, external elements are shaped by mind space, which encompasses both cognitive processes and environmental factors. These two domains collectively influence an individual's behavior, thought patterns, and decision-making abilities.
Technological developments in recent years have enabled individuals to participate in digital leisure activities for different purposes. This situation can have negative consequences when the duration and frequency cannot be … Technological developments in recent years have enabled individuals to participate in digital leisure activities for different purposes. This situation can have negative consequences when the duration and frequency cannot be controlled in terms of time management. The aim of this study is to test the effects of digital leisure participation purposes on fear of missing out and nomophobia. In line with the model created, it was aimed to test the effects of digital leisure participation purposes on fear of missing out and nomophobia; and the effect of fear of missing out on nomophobia. The relational screening model, which is one of the quantitative research methods, was used in the study. 363 females (%69.1) and 162 males (%30.9) were included in the study, where university students constituted the sample group. Pearson Correlation test was applied in order to test the relationship between the concepts. CFA and SEM were used to test the research model. When the findings obtained in the study were examined, positive relationships were determined between digital leisure participation purposes, fear of missing out and nomophobia. Digital leisure participation purposes are predictors of fear of missing out and nomophobia. In addition, it was concluded that the fear of missing out directly affects nomophobia. The results obtained are discussed in the discussion section together with other studies in the literature.
Çalışmanın amacı Fırat Üniversitesi spor bilimleri fakültesinde okuyan öğrencilerin bazı demografik değişkenler açısından e-spora katılım ve motivasyon düzeylerinin incelenmesidir. Fırat Üniversitesi spor bilimleri fakültesinde okuyan 1453 öğrenci oluştururken örneklemi ise … Çalışmanın amacı Fırat Üniversitesi spor bilimleri fakültesinde okuyan öğrencilerin bazı demografik değişkenler açısından e-spora katılım ve motivasyon düzeylerinin incelenmesidir. Fırat Üniversitesi spor bilimleri fakültesinde okuyan 1453 öğrenci oluştururken örneklemi ise bu fakültedeki dört bölümde okuyan 338 öğrenci oluşturmuştur. Çalışmada veri toplama aracı olarak bir anket kullanılmıştır ve bu anket iki ana bölümden oluşmaktadır. İlk bölümde katılımcıların sosyo-demografik bilgilerini edinmeye yönelik sorular yer almaktadır. Anketin ikinci kısmında, “E-Spor Katılım Motivasyonu Ölçeği” kullanılmış olup, bu ölçek 47 maddeden oluşmakta ve beş farklı alt boyuttan oluşmaktadır. Verilerin analizinde SPSS 25 yazılımı kullanılmıştır. Ölçeğin güvenilirliği, Cronbach Alpha testi ile değerlendirilmiş ve α=0,897 değeri elde edilmiştir. Ayrıca, kategorik değişkenlerle ilgili frekans ve yüzde dağılımları sunulmuştur. Verilerin normal dağılım gösterdiği gözlemlenmiş olduğundan, grup karşılaştırmaları için bağımsız t testi, üç ve daha fazla grup karşılaştırmaları için ise Tek Yönlü Varyans Analizi (ANOVA) kullanılmıştır. Araştırma sonucunda çalışmaya katılan öğrencilerin erkek öğrencilerin kadınlara oranla e-spora katılım ve motivasyon düzeylerinin yüksek olduğu, spora yapma durumuna göre evet diyenlerin taksonomik alan alt boyutunda daha yüksek olduğu, katılanların sınıf değişkenine göre anova testine bakıldığında farklığın taksonomik alan alt boyutunda 1. sınıf ve 2. sınıf arasında ilişkisel benlik alt boyutunda 3.sınıf ve 4.sınıflar arasında olduğu görülmüştür.
Limited research has examined the potential associations between parental support, social media addiction, and depression among early adolescents in the U.S.-Affiliated Pacific Islands (USAPI). The purpose of the present study … Limited research has examined the potential associations between parental support, social media addiction, and depression among early adolescents in the U.S.-Affiliated Pacific Islands (USAPI). The purpose of the present study is two-fold. First, we examine the relationships between parental support, social media addiction, and depressive symptoms among adolescents in Guam, a USAPI in the Western Pacific. Second, we explore whether the potential relationships between the three above-mentioned variables for Guam adolescents would differ based on ethnicity. We analyzed data from two waves of a survey of middle school students in Guam. Total sample size for Wave 1 of the survey was n = 538; total sample size for the Wave 2 survey was n = 507. Results of a cross-lagged panel design showed that Wave 1 parental support was negatively associated with Wave 2 social media addiction, however, the association between Wave 1 parental support and Wave 2 depressive symptoms was not statistically significant. Also, although Wave 1 social media addiction was positively associated with Wave 2 depressive symptoms, Wave 1 depressive symptoms did not associate with Wave 2 social media addiction. The results thus indicated the association between social media addiction and depressive symptoms is not bi-directional for Guam youths. Furthermore, the results from a multi-group path analysis showed that the above results remained consistent across ethnic groups. These findings have implications for the development of interventions aimed at mitigating social media addiction and depression among Guam youths and USAPI youths more broadly.
Yeşil oyunlaştırma, belirli bir ekolojik amaç doğrultusunda geniş kitlelere ulaşılması, onların harekete geçirilmesi ve davranışlarının değiştirilmesi için oyun tasarım tekniklerinin ve oyun mekaniklerinin kullanılmasını ifade etmektedir. Teknolojinin gelişmesi ile birlikte … Yeşil oyunlaştırma, belirli bir ekolojik amaç doğrultusunda geniş kitlelere ulaşılması, onların harekete geçirilmesi ve davranışlarının değiştirilmesi için oyun tasarım tekniklerinin ve oyun mekaniklerinin kullanılmasını ifade etmektedir. Teknolojinin gelişmesi ile birlikte sivil toplum kuruluşları, sosyal medya üzerinden gerçekleştirdikleri kampanyalarda farkındalık oluşturmak ve bazı durumlarda bağış toplamak amacıyla yeşil oyunlaştırma tekniğinden faydalanmaktadır. Bu kampanyaların başarıya ulaşmasında ise özellikle geleceğin potansiyel bağışçıları olarak da değerlendirilen dijital yerliler kilit bir rol üstlenmektedir. Buradan hareketle çalışmanın amacı, sivil toplum kuruluşlarının sosyal medyada gerçekleştirdikleri kampanyalarda yeşil oyunlaştırmayı nasıl kullandıklarını örnek olay çalışması üzerinden ortaya koymaktır. Bu amaç doğrultusunda yargısal örnekleme yöntemi yoluyla belirlenen sivil toplum kuruluşu WWF Türkiye’nin, yeşil oyunlaştırma tekniğini kullanarak Snapchat üzerinden gerçekleştirmiş olduğu “#SonSelfie” isimli kampanyası incelenmiştir. Araştırma verilerinin analizinde betimsel analiz yaklaşımı kullanılmış ve araştırmanın sonucunda, kampanyanın puanlar, rozetler gibi oyunlaştırma unsurları aracılığıyla genç nesil arasında rekabet yaratarak nesli tükenme tehlikesi altında olan hayvan türleri konusunda farkındalık oluşturduğu, doğa yanlısı davranışlarda bulunma motivasyonunu güçlendirerek gençleri harekete geçirdiği ve bir aylık bağış hedefine yalnızca üç günde ulaştığı görülmüştür.
Abstract A growing phenomenon in this country is the existence of parent social media influencers. These influencers are parents who utilize their children in monetized posts to make money. Whether … Abstract A growing phenomenon in this country is the existence of parent social media influencers. These influencers are parents who utilize their children in monetized posts to make money. Whether the parents are getting paid by the number of views they receive, or it is a sponsored post, they are forcing their children to work without pay. This Note proposes a New York state law which provides financial protections for children by requiring they be paid for their work, a part of that payment goes into a trust, and imposing civil penalties for parents who violate the law.
&lt;div&gt;&lt;table cellspacing="0" cellpadding="0" align="left"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="left" valign="top"&gt;&lt;p&gt;&lt;em&gt;Mental health issues among adolescents in Indonesia are significant public health concern, with the prevalence rate reported 9.8%. Advances in information technology and widespread use … &lt;div&gt;&lt;table cellspacing="0" cellpadding="0" align="left"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="left" valign="top"&gt;&lt;p&gt;&lt;em&gt;Mental health issues among adolescents in Indonesia are significant public health concern, with the prevalence rate reported 9.8%. Advances in information technology and widespread use of social media are factors that bring benefits as well as adverse effects on adolescent mental health. The study aimed to examine the association between social media addiction and the mental health of Generation Z college students. We used a cross-sectional study on May-July 2024 in University X, West Sumatera Province. The sample was 140 students based on Lemeshow’s sample size formula. We conducted purposive sampling in 15 faculties proportionally. Data were collected through interviews using structured questionnaires adopted from Social Media Addiction Scale (SMAS) and Self Report Questionnaire (SRQ)-20. Data were analyzed using linear regression test with 95% Confidence Interval. The Majority of respondents were female (60%), from 2023 cohort (26.43%), and lived in a boarding house (76.43%). The most frequently used social media by respondents were: Instagram (68.6%), TikTok (55%), and WhatsApp (50%). The most significant relationship (p-value&amp;lt;0.001) was found between social media addiction and students' mental health adjusted by gender, residential, and admission year of students. These findings suggest that social media addiction related to mental health issues among college students. It is recommended that the university collaborate with the health service to conduct regular screening and mental health assesment for students.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt; &lt;/em&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;strong&gt;&lt;em&gt;Keywords&lt;/em&gt;&lt;/strong&gt;&lt;em&gt;: &lt;strong&gt;College Students, Generation Z, Mental Health, Social Media Addiction&lt;/strong&gt;&lt;/em&gt;
Instagram is a social network that provides a diversity of interactions and uses that go beyond connecting people and providing information. Nowadays, we are witnessing an expansion of the pedagogical … Instagram is a social network that provides a diversity of interactions and uses that go beyond connecting people and providing information. Nowadays, we are witnessing an expansion of the pedagogical practice and a resignification of its public nature through the accounts of teachers who generate and share contents for educational objectives. The purpose of this study is to characterize the use of Instagram with pedagogical purposes and to identify which aspects of teachers' professional practice and identity are involved in the use of this social network. A qualitative methodology is used to access the experiences of 20 Chilean teachers through a questionnaire and in-depth interviews. The study concludes that the main pedagogical use of Instagram is to create digital educational communities to share didactic resources and classroom experiences, transforming it into a tool for the development and construction of digital professional identity. The challenges are related to the selection of contents, the didactic transposition pertinent to the digital context and the critical and non-commercial and naive professional positioning in the face of the seduction of social networks.
Background Mobile phone dependence is recognized as a global public health concern, particularly among medical students. The unmet psychological needs reflected in mobile phone dependence among undergraduate medical students remain … Background Mobile phone dependence is recognized as a global public health concern, particularly among medical students. The unmet psychological needs reflected in mobile phone dependence among undergraduate medical students remain unclear. Our study aimed to explore the unmet psychological needs underlying mobile phone dependence among medical undergraduates from the Basic Psychological Needs Theory (BPNT) perspective through interviews. Methods Fifteen undergraduate medical students exhibiting mobile phone dependence were recruited through purposive sampling for in-depth, semi-structured interviews at a medical university in China. Data were analyzed using Braun and Clarke’s deductive thematic analysis method. Results Our study identified four main themes and nine subthemes. The four main themes are (1) autonomy, which includes low self-regulation, reality pressure evasion, and negative affect; (2) competence, which includes achievement through mobile applications and effects on social performance abilities; and (3) relatedness, which includes social network maintenance and digital medical identity formation, (4) meaning in life, which includes life direction confusion and value confusion. Notably, 46.7% of participants identified relatedness needs as the dominant factor in their mobile phone dependence. Conclusion Our study uniquely found that mobile phones serve as tools for medical students to compensate for unmet basic psychological needs, manifested as pressure evasion, achievement-seeking, and professional identity construction, while also revealing meaning in life that extends beyond the BPNT frameworks. Our study recommends that medical schools provide autonomy-supportive environments, create opportunities for skill verification through EPA-based assessments and simulations, and establish mentoring systems with digital platforms for professional development. School psychologists and counselors should implement evidence-based interventions like mindfulness training and group self-regulation programs to foster healthy mobile phone usage.
This study investigated the feasibility of using large language models (LLMs) to infer problematic Instagram use, which refers to excessive or compulsive engagement with the platform that negatively impacts users’ … This study investigated the feasibility of using large language models (LLMs) to infer problematic Instagram use, which refers to excessive or compulsive engagement with the platform that negatively impacts users’ daily functioning, productivity, or well-being, from a limited set of metrics of user engagement in the platform. Specifically, we explored whether OpenAI’s GPT-4o and Google’s Gemini 1.5 Pro could accurately predict self-reported problematic use tendencies based solely on readily available user engagement metrics like daily time spent on the platform, weekly posts and stories, and follower/following counts. Our sample comprised 775 Italian Instagram users (61.6% female; aged 18–63), who were recruited through a snowball sampling method. Item-level and total scores derived by querying the LLMs’ application programming interfaces were correlated with self-report items and the total score measured via an adapted Bergen Social Media Addiction Scale. LLM-inferred scores showed positive correlations with both item-level and total scores for problematic Instagram use. The strongest correlations were observed for the total scores, with GPT-4o achieving a correlation of r = 0.414 and Gemini 1.5 Pro achieving a correlation of r = 0.319. In cross-validated regression analyses, adding LLM-generated scores, especially from GPT-4o, significantly improved the prediction of problematic Instagram use compared to using usage metrics alone. GPT-4o’s performance in random forest models was comparable to models trained directly on Instagram metrics, demonstrating its ability to capture complex, non-linear relationships indicative of addiction without needing extensive model training. This study provides compelling preliminary evidence for the use of LLMs in inferring problematic Instagram use from limited data points, opening exciting new avenues for research and intervention.
The prevalence of short videos among college students has transformed them into a significant aspect of their daily lives. However, the extent of problematic short video usage remains an underexplored … The prevalence of short videos among college students has transformed them into a significant aspect of their daily lives. However, the extent of problematic short video usage remains an underexplored area. The current study aims to examine the relation between self-concealment and problematic short video use among students, and the mediating mechanisms of fear of missing out and online social support. A total of 718 college students took part in this survey. All participants completed the Self-Concealment Scale, Fear of Missing Out Scale, Online Social Support Questionnaire, and Short Video Addiction Scale. The results showed significant positive interrelations among self-concealment, fear of missing out, online social support, and problematic short video use (all correlation coefficients ranging from 0.12 to 0.60, ps < 0.001). Structural equation modeling demonstrated that fear of missing out mediated the relation between self-concealment and problematic short video use (indirect effect = 1.97, 95% CI [1.36, 3.12]), and a significant serial mediation of online social support and fear of missing out was also valid (indirect effect = 0.05, 95% CI [0.01, 0.16]). The findings enhance our understanding of the association between self-concealment and problematic short video use and its potential mechanisms, which will help to better understand the causes of problematic short video use among college students. It also provides a useful reference to guide people in using the internet reasonably and to prevent and intervene in the problematic use of short videos.
İnternet ve sosyal medya kullanım alışkanlıkları üniversite öğrencilerinin akademik başarıları, dikkat ve odaklanma becerileri üzerinde önemli etkilere sahiptir. Bu kesitsel anket çalışması, sosyal medya ve akademik başarı arasında nasıl bir … İnternet ve sosyal medya kullanım alışkanlıkları üniversite öğrencilerinin akademik başarıları, dikkat ve odaklanma becerileri üzerinde önemli etkilere sahiptir. Bu kesitsel anket çalışması, sosyal medya ve akademik başarı arasında nasıl bir ilişki olduğunu keşfetmeyi amaçlamıştır. Çalışma ayrıca, cinsiyet, yaş, eğitim yılı, okunan bölüm ve lise not ortalaması gibi demografik özellikler ile akademik başarı arasında, yine bu değişkenler kontrol edildikten sonra medya çoklu görevi ve odaklanma ile sosyal medya kullanım alışkanlıkları arasında ne tür bir ilişki olduğunu tespit etmeyi amaçlamıştır. Araştırmanın sonuçları öğrencilerin cinsiyetleri, yaşları, okudukları bölümler, eğitim yılları ve lise diploma notları gibi demografik değişkenlerin öğrencilerin akademik başarılarının belirleyicileri olduğunu ortaya çıkardı. Ayrıca, sosyal medya kullanım alışkanlıkları ile akademik başarı arasında istatistiksel olarak anlamlı bir ilişki kurulamamıştır. Bunun yanısıra, öğrencilerin ders çalışırken en çok Instagram’a baktıkları, ders çalışırken sosyal medya kullanım sıklığı ile sosyal medya kullanım süresi ve ders çalışırken ara verme sıklığı ile sosyal medya kullanım süresi arasında istatistiksel olarak pozitif yönde anlamlı bir ilişki olduğu tespit edilmiştir. Bu sonuca göre, daha kısa aralıklarla mola veren öğrencilerin odaklanma ve dikkat becerilerinin sosyal medyada uzun süre harcamaktan olumsuz etkilendiğini, bunun da dolaylı bir şekilde akademik başarıya yansıdığını söyleyebiliriz.
Identifying and categorizing online risk behaviors is crucial for assessing their impact on adolescents. Despite extensive research, previous studies have not provided a clear classification of these behaviors. This systematic … Identifying and categorizing online risk behaviors is crucial for assessing their impact on adolescents. Despite extensive research, previous studies have not provided a clear classification of these behaviors. This systematic review synthesizes the quantitative literature on adolescent online risk behaviors from the inception of research to September 2023, aiming to: (a) offer a comprehensive overview of the types of online risk behaviors and the specific actions encompassed within each category among adolescents; (b) summarize the adverse outcomes associated with these behaviors; and (c) discuss the implications and future research directions. Utilizing key terms, this study sourced studies from four electronic databases (Scopus, PubMed, Web of Science, and EMBASE), ultimately including 22 English-language quantitative studies. The review reveals that online risk behaviors are primarily categorized into content risk behaviors, contact risk behaviors, and conduct risk behaviors. Adolescents engaging in these behaviors are at an increased risk of experiencing physical health issues, mental health problems, externalizing behaviors, and even self-harm and suicidal thoughts or actions. Further research is needed to develop and validate an online risk behavior scale and conduct longitudinal and experimental studies to establish causal relationships and examine the long-term effects of these behaviors on adolescent well-being. The review concludes with implications for future research and potential prevention, intervention, and policy strategies to mitigate online risk behaviors in adolescents.
Background: Asia Pacific region has the highest number of Internet users in the world. In 2013, India had 190 million Internet users, and out of these, 130 million belonged to … Background: Asia Pacific region has the highest number of Internet users in the world. In 2013, India had 190 million Internet users, and out of these, 130 million belonged to urban areas, and 60 million belonged to rural areas. Objective: This study was conducted to estimate the prevalence of Internet addiction (IA) and determine its psychosocial factors among Indian adolescents (12–18 years) living in the urban and rural areas of India. Methods: A cross-sectional analytical study was conducted among 385 students of class 8th–10th aged 12–18 years in government and private schools in Chandigarh (urban) and Kangra district (rural), Himachal Pradesh, India. Young’s IA tool, Patient Health Questionnaire, Reynold’s Suicidal ideation questionnaire, and Rosenberg’s self-esteem questionnaire were used. IBM Statistical Package for Social Sciences, version 21 was used for data analysis. Results: IA prevalence among adolescents was significantly higher in Kangra (25.4%) than in Chandigarh (4.3%). Significant determinants of IA included adolescents aged 13–15 years studying in the 9th class (adjusted odds ratio (aOR) = 3.9, 95% confidence interval (CI) = 1.30–11.76); 14–18 years studying in the 10th class (aOR = 3.6, 95% CI = 0.87–15.18), watching Facebook (aOR = 9.7, 95% CI = 3.33–28.29) and TikTok apps (aOR = 3.3, 95% CI = 1.22–9.10); and adolescents with symptoms of depression (aOR = 6.6, 95% CI = 2.6–17.01). Living in an urban area (Chandigarh) was a protective factor for IA (aOR = 0.2, 95% CI = 0.19–0.53). Conclusions: One in every four adolescents living in the rural area had IA. Adolescents studying in ninth and tenth grade, having symptoms of depression, and using social media apps like Facebook and TikTok were prone to IA.
This study evaluates the objective and subjective data regarding phone and social media usage collected from eighty respondents’ personal cellular devices among teens and young adults. Young adults and adolescents … This study evaluates the objective and subjective data regarding phone and social media usage collected from eighty respondents’ personal cellular devices among teens and young adults. Young adults and adolescents were found to have a daily average screen time of 6.54 hours (SD = 2.74) with 96.3% of respondents reporting at least one social media application in their top three most used applications. Sixty percent of the respondents believe they are addicted to their phone, and sixty-six percent believe that it negatively impacts their grades. Seventy-five individuals (93.8%) reported experiencing one or more of the following: depression, anxiety, low self-esteem, body image, sleeping problems, social isolation, and emotional difficulties. Females exhibited greater use of social media than males, but these differences were not statistically significant, indicating that social media usage is high with consistently negative effects regardless of gender. The addictive behavior which is reinforced with social media usage creates a dopamine imbalance leading to poor self-perception, concentration, and poor sleeping habits, among other negative impacts. Thus, the disadvantages of social media far outweigh the advantages that are provided. School systems and families need to turn away from this hyper dependence on technology and social media to help teens and young adults experience proper sociological and psychological development, which in turn strengthens and improves their mental health and educational outcomes.
Bu çalışma, yapay zekâ destekli dijital eğitim sistemlerinin öğretmen emeği ve kimliği üzerindeki etkilerini eleştirel ve felsefi bir bakış açısıyla analiz etmektedir. Dijitalleşme süreci, öğretmenliği yalnızca teknolojik bir işlev olarak … Bu çalışma, yapay zekâ destekli dijital eğitim sistemlerinin öğretmen emeği ve kimliği üzerindeki etkilerini eleştirel ve felsefi bir bakış açısıyla analiz etmektedir. Dijitalleşme süreci, öğretmenliği yalnızca teknolojik bir işlev olarak değil; aynı zamanda veri üretimi, algoritmik uyum ve gözetim mekanizmalarıyla yeniden yapılandırılan bir emek biçimi hâline getirmiştir. Öğretmenler artık sadece pedagojik birer aktör değil, aynı zamanda dijital sistemlerin işleyişine entegre edilen veri sağlayıcıları, içerik denetçileri ve algoritmik performans nesneleridir. Bu dönüşüm, öğretmen kimliğinin hem teknik hem de etik temellerini sarsmakta; pedagojik sezgi, duygulanımsal emek ve mesleki özerklik gibi değerlerin görünmezleşmesine yol açmaktadır. Kuramsal çerçeve, Foucault’nun panoptikon metaforu, Zuboff’un gözetim kapitalizmi kuramı, Butler’ın özneleşme süreçleri ve Freire’nin eleştirel pedagojisi ekseninde şekillendirilmiştir. Çalışma, öğretmenin sadece sistemin bir parçası olmadığını; aynı zamanda direnç gösterebilen, etik kararlar alabilen ve anlam üretme kapasitesini koruyabilen bir özne olduğunu vurgular. Bu bağlamda dijital emek, pedagojik öznenin dönüşümünde hem baskılayıcı hem de yeniden kurucu bir unsur olarak değerlendirilmektedir. Çalışma, öğretmenliğin dijital çağda nasıl yeni anlam katmanlarıyla yeniden tanımlandığını tartışarak, eğitimde insan merkezli bir yaklaşımın hâlâ mümkün olduğunu savunur.
Purpose Research shows that students who feel they belong in their courses have higher motivation, engagement and achievement. However, studies on sense of belonging (SB) in online education, particularly in … Purpose Research shows that students who feel they belong in their courses have higher motivation, engagement and achievement. However, studies on sense of belonging (SB) in online education, particularly in leadership courses, remain limited. Additionally, relevant research is scattered across disciplines, making it challenging for readers to identify the related literature. This review synthesizes existing research on factors that foster SB in online courses and explores implications for leadership education. Design/methodology/approach This study employs an integrative literature review method, systematically searching databases for journal articles published in English. Findings The review includes 12 journal articles, revealing three primary levels of antecedents influencing SB in higher education online courses: individual, course and environmental levels. Key strategies for fostering SB include intentional course design, interactive learning, caring pedagogy and inclusive practices. Originality/value To the best of my knowledge, this review presents the first comprehensive analysis focusing solely on the antecedents of SB in online courses, offering recommendations for future research and teaching strategies.
Abstract Previous studies have not investigated the mechanisms through which multilingual and multicultural practices on social media influence individuals’ self-concept clarity (SCC) and well-being. This mixed-method study examines the impact … Abstract Previous studies have not investigated the mechanisms through which multilingual and multicultural practices on social media influence individuals’ self-concept clarity (SCC) and well-being. This mixed-method study examines the impact of youths’ translanguaging practices (flexible use of multiple languages and diverse semiotic resources) on social media on their online identity expression/exploration, SCC, and subjective well-being, which includes life satisfaction and positive affect. The survey findings suggest that translanguaging significantly enhances online identity expression/exploration and subjective well-being and negatively impacts SCC. It is also found that translanguaging’s effects on SCC and subjective well-being are mediated by online identity expression and exploration. Interestingly, while online identity expression and exploration enhances subjective well-being, it reduces SCC, creating a complex interplay of effects. Furthermore, this study conceptualizes the notion of digital trans-literacies, encompassing digital translanguaging with digital literacies as both competences and social practices. This study contributes to understanding the dual role of digital translanguaging practices, highlighting their potential to promote online identity exploration and subjective well-being, while also posing challenges to SCC. The implications for enhancing youths’ social media engagement are discussed.
This research is motivated by social overload which occurs as one of the negative impacts of using social media. The aim of this research is to determine the influence of … This research is motivated by social overload which occurs as one of the negative impacts of using social media. The aim of this research is to determine the influence of the big five personalities on the level of social oveload in active social media users. The population in this study are active social media users. The sample in this study consisted of 307 respondents who were active social media users. The sampling technique is nonprobability sampling with the Accidental Sampling method. The data collection method in this research uses a Likert scale with two instruments, namely the social overflow scale and the International Personality Item Pool-Big Five Factor Marker 25 Scale (IPIP-BFM-25). The data analysis technique used is the Spearman correlation test. The results of the analysis test in this study show that there is an influence of the Big Five Personality on Social overload with extraversion, agreeableness and emotional stability which have a significance of &lt;0.05 for active social media users. This study proves that individual personality traits can affect the risk of experiencing social overload. The results found that individuals with high Extraversion traits, agreeableness, and low emotional stability (neuroticism) were more susceptible to social overload. This study also found that individuals who use social media for about one to two hours are still considered safe, compared to individuals who play social media for more than three hours. Therefore, the recommended time for using social media is no more than 3 hours a day.
Despite significant interest in how social media use (SMU) is associated with college student depression, little consensus has been drawn in this area. We argue that a critical step forward … Despite significant interest in how social media use (SMU) is associated with college student depression, little consensus has been drawn in this area. We argue that a critical step forward is examining how college student depressive symptoms are associated with (a) the emotions students experience while engaged in SMU and (b) how individuals choose to engage in weekly SMU in ways known to impact their emotions. Data were collected in 2022. College students (N = 382) engaged in four SMU types (order randomized) for 3 min in real time during a controlled experiment. They rated their negative affect and positive affect before and after each SMU type. They also completed measures assessing weekly engagement in each SMU type and depressive symptoms. We examined how depressive symptoms were associated with (a) affect change during each SMU type during the experiment (i.e., experimental approach) and (b) with how people engaged in weekly SMU in ways known to influence their emotions experimentally (i.e., person-based survey approach). Depressive symptoms were associated with students feeling worse (more negative affect or less positive affect) during real-time engagement in all four SMU types. Depressive symptoms were also associated with greater weekly engagement in SMU types that were the ones that increased that person's negative affect and decreased their positive affect. By considering multiple types of SMU and taking a person-based approach, our findings help clarify complicated associations between SMU and depression. (PsycInfo Database Record (c) 2025 APA, all rights reserved).
Internet gaming disorder (IGD) is a growing public health concern, especially among adolescents. However, most IGD studies are cross-sectional, leaving its developmental course poorly understood. This study examined IGD trajectories, … Internet gaming disorder (IGD) is a growing public health concern, especially among adolescents. However, most IGD studies are cross-sectional, leaving its developmental course poorly understood. This study examined IGD trajectories, their predictors, and their long-term mental health outcomes among Chinese adolescents. A cohort of 16,833 adolescent gamers (mean age = 13.40, 46.56% girls) was recruited from 76 middle schools in Zigong City through cluster sampling. Assessments were conducted in November 2020 (T1), November 2021 (T2), and November 2022 (T3). IGD was measured using the Internet Gaming Disorder Scale-Short Form (IGDS9-SF). Demographic, gaming, environmental, and psychological factors (e.g., depression, anxiety, sleep problems, suicidal ideation, conduct problems, hyperactivity, resilience, mental wellbeing, prosocial behavior) were also assessed. Growth mixture modeling (GMM) identified IGD trajectories, and logistic regression evaluated predictors and mental health outcomes at T3. GMM identified four IGD trajectories: High-Risk Decreasing (4.5%), Moderate-Risk Stable (19.5%), Moderate-Risk Increasing (3.0%), and Low-Risk Stable (73.0%). Age, gaming time, anxiety, sleep problems, conduct problems, hyperactivity/inattention, and low prosocial behavior predicted worsening IGD symptoms. At T3, the Moderate-Risk Increasing group had significantly higher risks for adverse mental health outcomes compared to the Low-Risk Stable group, whereas the High-Risk Decreasing group showed no significant or minimal differences in most domains from the Low-Risk Stable group after adjusting for baseline characteristics. These findings underscore the heterogeneous nature of IGD development and highlight the need for long-term monitoring and tailored interventions to mitigate adverse mental health outcomes in at-risk adolescents.
The 11th Revision of the International Classification of Diseases (ICD-11) recognizes gaming disorder (GD) as a behavioral addiction, but its implications for the clinical diagnostic practice of GD remain underexplored. … The 11th Revision of the International Classification of Diseases (ICD-11) recognizes gaming disorder (GD) as a behavioral addiction, but its implications for the clinical diagnostic practice of GD remain underexplored. This study examines the clinical diagnosis of GD since its inclusion in ICD-11 to understand trends in diagnosis rates in psychiatric departments and patient characteristics, particularly comorbidities. This multicenter, retrospective observational study was conducted in five large tertiary hospitals and mental health centers across four Chinese provinces. Diagnoses of GD in each hospital were based on the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) or ICD-11 criteria. Data were extracted from hospital records, including demographics, diagnoses, and medical history. Of the 7,877,415 total visitors, 3,517 unique patients (0.045%) met GD diagnostic criteria. GD diagnoses showed a significant linear increase (χ2 = 83.143, p < 0.001) from 2018 to 2023. 37.59% of GD patients had comorbidities, mostly mood disorders, followed by impulse control disorders, schizophrenia or other primary psychotic disorders, and attention deficit hyperactivity disorder. Patients were younger (F = 48.69, p < 0.001), mainly aged 12-18. This study reveals an upward trend in GD diagnosis from 2018 to 2023, showing a trend toward younger diagnosis age, especially in males. Notably, there's a high rate of comorbidities, with mood disorders being the most common. While ICD-11 may have improved GD identification, further research is needed to clarify whether the increased rates are due to higher prevalence or better recognition.
El artículo examina los patrones de uso e indicadores de adicción a las redes sociales virtuales (RSV) entre estudiantes de educación secundaria, con edades comprendidas entre 10 y 18 años, … El artículo examina los patrones de uso e indicadores de adicción a las redes sociales virtuales (RSV) entre estudiantes de educación secundaria, con edades comprendidas entre 10 y 18 años, en una institución pública de Pasto, Colombia. El estudio se enfoca en los riesgos potenciales que el abuso de las RSV representa para la vida personal y escolar de los estudiantes. Para ello, se empleó una metodología cuantitativa con una muestra probabilística de 261 estudiantes, a quienes se les aplicó un cuestionario dividido en dos secciones: la primera indaga sobre la frecuencia de uso de estas redes, y la segunda evalúa 24 indicadores de adicción. Los resultados revelan que una gran mayoría de estudiantes presenta un uso moderado de las RSV, mientras que solo una pequeña proporción exhibe múltiples indicadores de adicción, lo que les genera dificultades tanto en el ámbito escolar como personal. En la discusión, se profundiza en los patrones de uso y los principales indicadores de adicción, así como en las dificultades asociadas, con el objetivo de explorar las implicaciones de esta problemática y sugerir estrategias preventivas para este grupo poblacional.
Introduction This study investigates the negative impact of excessive social media use among college students on learning burnout and academic performance, categorizing excessive use into three types: excessive social, excessive … Introduction This study investigates the negative impact of excessive social media use among college students on learning burnout and academic performance, categorizing excessive use into three types: excessive social, excessive hedonic, and excessive cognitive. Based on the SSO (Stressor-Strain-Outcome) framework, the research examines the effects of these three types of excessive use on learning burnout and academic performance. It further explores the mediating role of learning burnout and the moderating effects of mindfulness in mitigating these negative outcomes. Method A total of 532 valid responses were collected via an online survey using standardized self-report measures to assess excessive social media use, learning burnout, academic performance, and mindfulness. Data were analyzed using SPSS 26.0 for descriptive statistics and moderation analysis, while AMOS 26.0 was employed for structural equation modeling and mediation testing. Results Excessive social and hedonic use significantly increased learning burnout, while excessive cognitive use reduced it. Learning burnout negatively impacted academic performance and mediated the effects of all three types of social media use. Mindfulness moderated these relationships, weakening the adverse effects of excessive social media use. Discussion The study reveals distinct effects of different types of excessive social media use on learning burnout and academic performance, underscoring the protective role of mindfulness. These findings offer valuable insights for developing interventions to enhance academic performance among college students.
This study aims to examine the relationship between social media addiction and social skill levels of university students from the perspective of social learning systems, systems thinking and social economy. … This study aims to examine the relationship between social media addiction and social skill levels of university students from the perspective of social learning systems, systems thinking and social economy. Furthermore, the objective is to reveal how these dynamics are related to larger challenges at the societal level. Social media addiction has emerged as an important factor shaping individuals’ social interactions, social participation and personal development. The population of the study consists of students studying at a university in Turkey, and the sample consists of 394 university students selected by convenience sampling method. The research was conducted using the relational survey model, with the data being collected through scales. The research was conducted using the relational survey model, with the data being collected through scales. The findings indicate that individuals experience a decline in social skill levels with the increase in social media use. Furthermore, an examination of the impact of demographic characteristics on this relationship utilized independent sample t-test and one-way ANOVA analyses, revealing that female students exhibited higher levels of social media addiction, while male students demonstrated higher levels of social skills. Moreover, the findings underscore the notion that social media addiction is not merely an individual problem, but rather a phenomenon that exerts influence on learning systems, social interactions and economic factors at the societal level. The impact of social media use on societal challenges and individual development can be more effectively understood through the utilization of a systems thinking approach. The current study offers significant implications for the manner in which social media addiction and social skills are shaped in the context of social learning systems, technology and the social economy and explores the social effects of social media addiction and suggests effective interventions in the fields of education, policy and social work. Systems thinking helps to understand addiction in a broad context.
Despite extensive research efforts aimed at unraveling the neural mechanisms underlying Internet gaming disorder (IGD), reproducibility remains a challenge, largely due to overlooking the clinical and biological diversity within individuals … Despite extensive research efforts aimed at unraveling the neural mechanisms underlying Internet gaming disorder (IGD), reproducibility remains a challenge, largely due to overlooking the clinical and biological diversity within individuals affected by IGD. Therefore, investigating the altered brain features associated with IGD within both individual-shared and individual-specific subspaces is crucial for understanding this complex and heterogeneous disorder. This study included 555 participants, comprising 326 individuals with IGD and 229 recreational game users (RGUs). Firstly, we computed altered functional connectivity (AFC) matrices for individuals with IGD and compared them with those of RGUs. Subsequently, we applied the common orthogonal basis extraction algorithm to partition the AFC of individuals with IGD into individual-shared and individual-specific subspaces. Finally, we examined brain regions exhibiting generally abnormal patterns in the individual-shared subspace and employed multiple linear regression analysis to assess the predictive influence of AFC within the individual-specific subspace on clinical symptoms. Our findings revealed individual-shared altered patterns in the visual network, medial frontal network (MFN), and frontoparietal network (FPN) among individuals with IGD, which are associated with executive control and visual processing. Within the individual-specific subspace, we observed that AFC within the default mode network could predict scores related to fun-seeking behavior in the behavioral activation system (BAS), while AFC within the MFN correlated with reward responsiveness and drive scores in the BAS. Additionally, AFC within the FPN was predictive of scores in the behavioral inhibition system. This study successfully decomposed the AFC of IGD into individual-shared and individual-specific subspaces. The AFC within individual-specific subspaces holds promise as potential biomarkers for elucidating clinical symptoms in IGD, thereby offering an analytical framework for investigating heterogeneity in other addictive behaviors.
Abstract The imposition of COVID-19 restrictions forced people to maintain social distancing, but this soon turned into social isolation as people opted to use the internet and avoided face-to-face meetings. … Abstract The imposition of COVID-19 restrictions forced people to maintain social distancing, but this soon turned into social isolation as people opted to use the internet and avoided face-to-face meetings. There has been a drastic increase in the number of internet subscribers in India since the COVID-19 pandemic, and this number is expected to grow by 900 million by 2025. The growing internet addiction among Indian youth is now a grave concern as they are spending excessive time on social media, an average of 3–7 hours daily. Social media addiction has affected the behavior of people, increasing levels of aggression, impatience, and lethargy. It also causes sleep deprivation, anger, and mental health issues, which lead to isolation from family and society. Social media has both positive and negative aspects. However, in the case of India, there are more negatives than positives. This article applies content analysis as a method to analyze 89 individual cases from Indian states related to social media addiction and its impact on youth. Internet use theory is used to support the findings. The research question of this study includes examining how excessive social media use contributes to anxiety, depression, sleep disorders, and suicidal tendencies among Indian youth, and how social media addiction among Indian youth has increased since the COVID-19 lockdown. The study reveals that lack of regulations and family bonding are major reasons for the increasing social media addiction among Indian youth. The study provides social, educational, and policy-making implications to address this problem.
Problematic smartphone use (PSU), characterized by excessive and compulsive engagement with smartphones, is significantly shaped by the family environment. Recent studies have shown that childhood maltreatment (CM) is associated with … Problematic smartphone use (PSU), characterized by excessive and compulsive engagement with smartphones, is significantly shaped by the family environment. Recent studies have shown that childhood maltreatment (CM) is associated with increased PSU. Despite this growing recognition, comprehensive, quantitative evaluations of this connection remain scarce. The present meta-analysis aims to synthesize existing quantitative evidence on the relationship between PSU and CM. We systematically searched databases including Web of Science, ProQuest, PubMed, Elsevier ScienceDirect, PsycINFO, Wanfang, China National Knowledge Infrastructure, and Weipu for studies published up to March 1, 2025. Eligible papers were quantitative, peer-reviewed studies that allowed statistical calculation of the relationship between PSU and CM. Across 51 studies (99 effect sizes), a moderate positive correlation was found between CM and PSU (r = 0.264, 95% CI [0.226, 0.301], p < 0.001). Notably, as age increases, the impact of physical and sexual abuse on individuals appears to diminish, whereas this age-related effect was not observed for other forms of maltreatment. No significant moderating effects were observed for maltreatment type, measurement tools, study design, gender, sample type (college vs. non-college), or publication type. The findings highlight the family environment's key role in PSU. Children who experience maltreatment require special attention to their smartphone usage, along with targeted interventions to address both the harms of maltreatment and excessive smartphone use.
Research has shown a positive association between Problematic Smartphone Use (PSU) and poor sleep quality. However, extant literature has mostly relied on cross-sectional studies and little is known about the … Research has shown a positive association between Problematic Smartphone Use (PSU) and poor sleep quality. However, extant literature has mostly relied on cross-sectional studies and little is known about the factors involved in the maintenance of PSU and connected sleep problems. The aim of this study was to model the associations between Negative Metacognitions about the uncontrollability and danger of excessive Smartphone Use (NMSU), poor sleep quality, and PSU using a 2-wave design. A total of 361 participants completed an online questionnaire at W1 and W2 (after six months). A cross-lagged panel model was estimated using SEM to examine the longitudinal interrelationships between poor sleep quality, two dimensions of PSU (i.e., Time spent - which covers addiction-like symptoms of PSU including withdrawal and salience, and Daily life interference - which assesses the negative effects of smartphone use on daily functioning, and NMSU. Correlation analyses showed significant positive associations among PSU, NMSU and poor sleep quality at both waves. With regards to cross-lagged effects, only poor sleep quality at W1 significantly predicted NMSU at W2 (β = 0.202, p = 0.021). Contrary to previous studies, only a prospective effect of sleep quality on negative metacognitions, rather than bidirectional influence between the three variables, was observed. Sleep hygiene education and interventions based on Metacognitive therapy could be helpful to modify negative metacognitions in the context of PSU.
Gaming is a popular leisure activity with an increasing number of participants worldwide. It has positive aspects as well as a problematic side—Internet Gaming Disorder (IGD). This behavior attracts concern … Gaming is a popular leisure activity with an increasing number of participants worldwide. It has positive aspects as well as a problematic side—Internet Gaming Disorder (IGD). This behavior attracts concern among mental health and education professionals because of possible negative psycho-emotional factors. This study aimed to assess IGD among Japanese and Israeli university students and other young adults. We explored the association of culture and IGD based on gender, burnout, and loneliness. It was hypothesized that IGD would differentiate based on the respondent country (i.e., Japan or Israel) and gender, with males reporting higher levels. Furthermore, IGD would be associated with higher levels of loneliness and burnout, regardless of country. Qualtrics and Excel platforms were used to collect responses to the Internet Gaming Disorder Scale–Short Form, De Jong Gierveld Loneliness Scale, and Short Burnout Measure (SBM). Data was gathered from a cross-cultural sample of 1318 male and female university students and other young adults in Japan and Israel, between 2022 and 2023. Japanese gamers showed less IGD (p &lt; 0.05); and males evidenced higher levels regardless of their country (p &lt; 0.001). IGD was significantly associated with loneliness (p &lt; 0.001) and burnout (p &lt; 0.001). However, multiple regression analysis showed that IGD is predicted only by burnout and gender (p &lt; 0.001), Adjusted R2 = 0.234. This study provides information for policy, prevention, and intervention purposes targeting burnout particularly among males who are a high-risk group. Additionally, this study contributes to possible joint online program development to reduce IGD among Japanese and Israeli gamers. Further research should examine the association between IGD and loneliness, controlling gender and other factors such as substance use, religiosity, eating behavior, depression, game genre, and motivation to play.
Sunil K. Sen Gupta | Asian Journal of Education and Social Studies
This study explores the influence of phubbing (phone snubbing) on self-esteem among the adolescents. The research investigates how various dimensions of phubbing, including nomophobia, interpersonal conflict, self-isolation, and problem acknowledgment, … This study explores the influence of phubbing (phone snubbing) on self-esteem among the adolescents. The research investigates how various dimensions of phubbing, including nomophobia, interpersonal conflict, self-isolation, and problem acknowledgment, affect adolescents’ self-worth. Employing a quantitative research methodology, the study used regression analysis to examine the influence of phubbing on self-esteem. A descriptive quantitative approach was employed using a sample of 400 adolescents (equally divided by gender), aged 13-18 years, from Bihar, India. The study employed two validated tools: Generic Scale of Phubbing developed by Chotpitayasunondh, V., &amp; Douglas, K. M. (2018) and Rosenberg Self-Esteem Scale developed by Rosenberg, M. (1965). Results revealed that phubbing has a significant negative impact on self-esteem, with specific dimensions like interpersonal conflict and problem acknowledgment contributing notably to the variance.
In the digital age, smartphone use among university students has become problematic, with implications for education and personal well-being. This study aimed to investigate research directions on problematic smartphone use … In the digital age, smartphone use among university students has become problematic, with implications for education and personal well-being. This study aimed to investigate research directions on problematic smartphone use among students, gaps in the field, and emerging research directions, along with validating the data among some Romanian students, as a preliminary perspective. The first part of the study included a bibliometric investigation using the Web of Science Core Collection database and version 1.6.20 of the VOSviewer software; 593 papers were validated for the period 2007–2025 (5 February), which allowed us to analyze author networks, citations, keywords, and collaborations. The second part of the research was based on a cross-sectional study to capture the particularities of this phenomenon among some Romanian students. Smartphone use also appears to be problematic among the Romanian surveyed students, as is the international trend; the responses of the surveyed students show the existence of compulsive behavior towards smartphone use, which suggests a self-control conflict. This comprehensive investigation allows for the prediction of trends and provides relevant information for future research, as well as serving as a basis for political and academic decisions, for sustainable digital transformation within universities and to the achievement of sustainable education.
The increasing prevalence of digital addiction among adolescents is linked to growing dependence on gaming and social media. This study explored the relationship between these addiction types and healthy lifestyle … The increasing prevalence of digital addiction among adolescents is linked to growing dependence on gaming and social media. This study explored the relationship between these addiction types and healthy lifestyle behaviors in adolescents. A cross-sectional survey was conducted online with 719 high school students aged 14 to 18 using the Digital Game Addiction Scale (DGAS), Social Media Addiction Scale (SMAS), and Adolescent Health Promotion Scale (AHPS). Men scored significantly higher on gaming addiction, while women scored higher on social media addiction. Gaming addiction was negatively associated with health-promoting behaviors. Although total SMAS was not significantly related to health outcomes, the virtual pleasure subscale, based on liking displayed photos, was positively linked to AHPS subscales for life appreciation, health responsibility, and nutrition. Men also reported higher scores in the AHPS subscales for nutrition and exercise domains. These findings suggest that prevention strategies should be tailored to addiction subtype behaviors and sex differences.
Dijital bağımlılık kavramına ilişkin çalışmalar iletişim teknolojilerinin hem niceliksel hem de niteliksel olarak gelişim gösterdiği son yıllarda artış göstermektedir. Kavramın literatüre giriş süreciyle birlikte birçok farklı bilim dalı kendi perspektifinden … Dijital bağımlılık kavramına ilişkin çalışmalar iletişim teknolojilerinin hem niceliksel hem de niteliksel olarak gelişim gösterdiği son yıllarda artış göstermektedir. Kavramın literatüre giriş süreciyle birlikte birçok farklı bilim dalı kendi perspektifinden çalışmalar yapmaktadır. Özellikle pandemi sürecinde evde daha fazla vakit geçirmek zorunda kalan bireylerin söz konusu bağımlılık türüne daha yatkınlaştığı yadsınamaz bir gerçektir. Çalışmanın sonuçları da bu durumu doğrulayacak niteliktedir. Özellikle 2019 yılından sonra dijital bağımlılık konusunda lisansüstü çalışmaların sayısında önemli bir arış görülmektedir. Bu bağlamda dijital bağımlılık ile ilgili lisansüstü tezlere yönelik bibliyometrik bir analiz yapmak durumu tespit edebilmek adına önemlidir. Dolayısıyla araştırmanın amacı, dijital bağımlılık ile ilgili Türk Akademisinde tamamlanan lisansüstü tezleri incelemektir. Çalışmada bibliyometrik analiz yöntemi kullanılmış ve YÖK Tez Tarama Sisteminden bu konuyla ilgili yazılan toplam 52 adet yüksek lisans, doktora ve tıpta uzmanlık tezleri incelenmiştir. Araştırma soruları doğrultusunda tezlerin bibliyometrik göstergeleri çıkartılmış ve bu göstergeler üzerinden analiz işlemi uygulanmıştır. Araştırmada dijital bağımlılık konusunun Türkiye'deki ilk olarak 2016 yılında lisansüstü tez konusu olarak ele alındığı ve en çok Eğitim Bilimleri Enstitülerinde yazıldığı anlaşılmaktadır. Her ne kadar konunun çok önemli bir boyutunu oluştursa da İletişim Bilimleriyle ilişkili ana bilim dallarında ise sadece 2 lisansüstü tezin hazırlandığı anlaşılmaktadır. Son dönemde artan oranda toplumsal bir sorun olarak görülen dijital bağımlılık konusunun akademik alanda daha fazla incelenmesi gerektiği anlaşılmaktadır. Yapılacak çalışmaların disiplinler arası olmasının nitelik açısından son derece önemli olduğu anlaşılmakta ayrıca yapay zeka, makine öğrenimi gibi yeni gelişen alanların çalışmalara dahil edilmesi önemsenmektedir. Bununla birlikte farklı yaş gruplarına yönelik çalışmaların ufuk açıcı bir perspektif sunacağı da düşünülmektedir.